@startuml
sprite $plane [48x48/16] {
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!define FA5_PLANE(_alias) ENTITY(rectangle,black,plane,_alias,FA5 PLANE)
!define FA5_PLANE(_alias, _label) ENTITY(rectangle,black,plane,_label, _alias,FA5 PLANE)
!define FA5_PLANE(_alias, _label, _shape) ENTITY(_shape,black,plane,_label, _alias,FA5 PLANE)
!define FA5_PLANE(_alias, _label, _shape, _color) ENTITY(_shape,_color,plane,_label, _alias,FA5 PLANE)
skinparam folderBackgroundColor<<FA5 PLANE>> White
@enduml